| What can and cannot be resupplied. | |
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kvuo75 Major
Posts : 323 Join date : 2008-01-21 Age : 49 Location : Vancouver WA USA
| Subject: What can and cannot be resupplied. Thu Jul 10, 2008 2:12 pm | |
| - Quote :
Target type Target Destroy with Downtime Effect Supplier Can be resupplied Field Map room 10 troops N/A Captures field N/A No Guns 1 100 lb 2 hours Kills field ack AAA factory Yes Radar 1 250 lb 2 hours Kills field radar in a 12.5 mile radius Radar factory Yes Ammo 1 250 lb 2 hours Reduces bomb/rocket loadout to zero Ammo factory Yes Fuel 1 250 lb 2 hours Reduces maximum allowed fuel load Fuel refinery Yes Barracks 1 250 lb 2 hours Reduces troop loadout to zero Training facility Yes Fighter hangar 3 1000 lb 15 mins Disables fighters at the field N/A No Bomber hangar 3 1000 lb 15 mins Disables bombers at the field N/A No Vehicle hangar 3 1000 lb 15 mins Disables vehicles at the field N/A No Shore battery 4 1000 lb 15 mins Disables shore battery at the field N/A No Town building 1 250 lb 45 mins Kills town building to allow for field capture N/A No Zone HQ 37 1000 lb 2 hours Kills all radar for a country City building Yes AAA factory 1 250 lb 3 hours Loads supplies for field guns City building Yes Radar factory 1 250 lb 3 hours Loads supplies for field radar City building Yes Ammo factory 1 250 lb 3 hours Loads supplies for ammo at fields City building Yes Fuel refinery 1 250 lb 3 hours Loads supplies for fuel tanks at fields City building Yes Training facility 1 250 lb 3 hours Loads supplies for barracks at fields City building Yes City City building 1 250 lb 3 hours Loads supplies for factories and HQ City building Yes * Supply Train 1 100 lb N/A Stops train from resupplying destination N/A N/A Convoy ˝ 100 lb N/A Stops convoy from resupplying destination N/A N/A Barge ˝ 100 lb N/A Stops barge from resupplying destination N/A N/A Ships Primary ship 8 1000 lb 5 min Sinks task group, respawns at port N/A No Other ships 2 1000 lb 1 hour Sinks ship N/A No Special Types Barrier N/A N/A Barrier N/A N/A Structure 1 250 lb 45 minutes An object any country can destroy N/A No
* Each drop of convoy or train supplies on damaged city targets reduces the 3 hour downtime by 30 minutes. Each drop of player supplies reduces the downtime by 15 minutes.
i wish i could copy the table.. it shows up for shit here. but, as u see, town buildings cannot be resupplied you can see it here: http://www.hitechcreations.com/ahhelp/map.html scroll down that page. or...directly: http://www.hitechcreations.com/ahhelp/map.html#targets | |
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Klingan Överste
Posts : 607 Join date : 2008-01-21 Age : 47 Location : Stockholm, Sweden
| Subject: Re: What can and cannot be resupplied. Thu Jul 10, 2008 2:47 pm | |
| Can anyone see how much a player resupply reduces downtime with? (Airfield)
I looks like 15 min but im not sure. | |
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Yarbles Squad Leader
Posts : 852 Join date : 2008-01-28 Age : 61 Location : London
| Subject: Re: What can and cannot be resupplied. Thu Jul 10, 2008 3:58 pm | |
| Does anyone know (I doubt it) if you have to get a factory down to nil to interupt say AAA re supply of a base or is there some proportionality i.e. 50% takes twice as long for factory to re supply base. I know trains, lorries barges in transit play a part but if this is ignored.
In other words is there any point in bombing a factory in terms of the enemies ability to re supply if you are not going to destry it 100% | |
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Saffron 1st Lt.
Posts : 304 Join date : 2008-01-23 Age : 51 Location : San Diego, CA
| Subject: Re: What can and cannot be resupplied. Fri Jul 11, 2008 1:10 am | |
| I can read it just fine. Although I am younger and and have better eyes than some of the older squadies. | |
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kvuo75 Major
Posts : 323 Join date : 2008-01-21 Age : 49 Location : Vancouver WA USA
| Subject: Re: What can and cannot be resupplied. Fri Jul 11, 2008 1:17 pm | |
| - Yarbles wrote:
- Does anyone know (I doubt it) if you have to get a factory down to nil to interupt say AAA re supply of a base or is there some proportionality i.e. 50% takes twice as long for factory to re supply base. I know trains, lorries barges in transit play a part but if this is ignored.
In other words is there any point in bombing a factory in terms of the enemies ability to re supply if you are not going to destry it 100% from that link: - Quote :
Each time a train, convoy or barge spawns, it first checks to see if there has been damage to the supplier (cities supply factories and factories supply fields). The amount of supplies carried to the destination depends on the amount of damage to the supplier. If the supplier has been damaged by 50%, only one out of every six train cars or convoy trucks will carry supplies.
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Klingan Överste
Posts : 607 Join date : 2008-01-21 Age : 47 Location : Stockholm, Sweden
| Subject: Re: What can and cannot be resupplied. Fri Jul 11, 2008 1:27 pm | |
| - kvuo75 wrote:
- Yarbles wrote:
- Does anyone know (I doubt it) if you have to get a factory down to nil to interupt say AAA re supply of a base or is there some proportionality i.e. 50% takes twice as long for factory to re supply base. I know trains, lorries barges in transit play a part but if this is ignored.
In other words is there any point in bombing a factory in terms of the enemies ability to re supply if you are not going to destry it 100%
from that link:
- Quote :
Each time a train, convoy or barge spawns, it first checks to see if there has been damage to the supplier (cities supply factories and factories supply fields). The amount of supplies carried to the destination depends on the amount of damage to the supplier. If the supplier has been damaged by 50%, only one out of every six train cars or convoy trucks will carry supplies. This is the logic that i dont get. Maybe im not drunk enough yet. | |
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THUDMAN 2nd Lt.
Posts : 103 Join date : 2008-06-19 Location : Bighorn Montana
| Subject: Re: What can and cannot be resupplied. Sat Jul 12, 2008 12:05 am | |
| - Saffron wrote:
- I can read it just fine. Although I am younger and and have better eyes than some of the older squadies.
Let me get my bifocals.........Dickhead! | |
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kvuo75 Major
Posts : 323 Join date : 2008-01-21 Age : 49 Location : Vancouver WA USA
| Subject: Re: What can and cannot be resupplied. Sat Jul 12, 2008 5:02 am | |
| - Klingan wrote:
- kvuo75 wrote:
- Yarbles wrote:
- Does anyone know (I doubt it) if you have to get a factory down to nil to interupt say AAA re supply of a base or is there some proportionality i.e. 50% takes twice as long for factory to re supply base. I know trains, lorries barges in transit play a part but if this is ignored.
In other words is there any point in bombing a factory in terms of the enemies ability to re supply if you are not going to destry it 100%
from that link:
- Quote :
Each time a train, convoy or barge spawns, it first checks to see if there has been damage to the supplier (cities supply factories and factories supply fields). The amount of supplies carried to the destination depends on the amount of damage to the supplier. If the supplier has been damaged by 50%, only one out of every six train cars or convoy trucks will carry supplies.
This is the logic that i dont get. Maybe im not drunk enough yet. I think it means certain individual cars may be empty, randomly, so if you sit and kill the whole convoy of trucks, only one of them has any supplies for the base. or some shit like that.. or im too fucking drunk! ok i'll add on.. if you pop teh locomotive on the train, the whole train stops and dies.. if you only kill the end-car, the rest of the train continues.. if you kill the middle car, half dies, half continues. The trucks (lorries -- thanx yarbs) will continue on individually, you gotta kill them all.. thats all i can think of. stupid barges, i got no idea of. i forget how many train cars i've seen in a train.. wtf if the factory is only 25%.... or even 100%.. i dunno how many of the cars have supplies. this shit takes careful research! | |
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Medic71 1st Lt.
Posts : 94 Join date : 2008-01-25 Age : 45 Location : West Paducah, Kentucky
| Subject: Re: What can and cannot be resupplied. Sat Jul 12, 2008 7:15 am | |
| [quote="kvuo75"][quote="Klingan"][quote="kvuo75"] - Yarbles wrote:
- Quote :
This is the logic that i dont get. Maybe im not drunk enough yet. [quote]I think it means certain individual cars may be empty, randomly, so if you sit and kill the whole convoy of trucks, only one of them has any supplies for the base. or some shit like that.. or im too fucking drunk![quote] Am I the only one who isnt an alcoholic in the squad LOL | |
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Klingan Överste
Posts : 607 Join date : 2008-01-21 Age : 47 Location : Stockholm, Sweden
| Subject: Re: What can and cannot be resupplied. Sat Jul 12, 2008 11:06 am | |
| Well atleast until you meet Nutte | |
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Yarbles Squad Leader
Posts : 852 Join date : 2008-01-28 Age : 61 Location : London
| Subject: Re: What can and cannot be resupplied. Sun Jul 13, 2008 9:27 am | |
| from that link: - Quote :
Each time a train, convoy or barge spawns, it first checks to see if there has been damage to the supplier (cities supply factories and factories supply fields). The amount of supplies carried to the destination depends on the amount of damage to the supplier. If the supplier has been damaged by 50%, only one out of every six train cars or convoy trucks will carry supplies.
[/quote] Its the one out of 6 I dont get becuase their are Ordanance, AAA, Fuel, Troops, Radar factories. I make that 5 types. So if a factory is half down I would expect 1 in 10 instead of 1in 5 cars to be filled. Unless no 6 is civilian personnel from, the city. But then at 50% would be one in 12 | |
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Curnutte Captain
Posts : 355 Join date : 2008-01-24 Age : 59 Location : Fullerton , California
| Subject: I'm not an alcoholic Mon Jul 14, 2008 1:16 am | |
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Klingan Överste
Posts : 607 Join date : 2008-01-21 Age : 47 Location : Stockholm, Sweden
| Subject: Re: What can and cannot be resupplied. Mon Jul 14, 2008 7:17 am | |
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